Metavselnaya: We are looking for new
New times require new creators and meanings: Turner painted “rain, steam and speed” 7-8 years after the appearance of the first railway in the Russian Empire and 15 years after birth in England. Although the steam carts were and before, it was the train that became a significant phenomenon: which they were afraid, longing and most importantly – did not understand. Remember the premieres of the Lumier brothers and the reaction to the “arrival of the train”? So I don’t remember, but it was interesting to read.
At the same time, private money began to lose state pressure (although this competition will end in almost 100 years-already in the era of the Fed and Great Wars), and the world absorbed … the first electronic payments: yes, Western Union sent translations back in the middle of the 19th century And the company is now alive, which is very surprising.
But the main thing is that technology has always generated a jump in art (and often – vice versa). The photograph killed realism, but impressionism, expressionism, surematism, cubism, surrealism and much more became quite a substitution: the starry sky of Van Gogh suddenly metamorphized, psychoanalysis Freud was felt in unity with new dimensions of quantum mechanics and the theory of relativity, and the spread in the paintings in the paintings Caused us into the new world of illusions.
In this regard, the construction of a proto-meter is not an innovation. Another thing is that innovative tools identify new faces, which today we will talk about today.
First. Let me remind you of the main Just HODL It – thing
In my vision of meta-combat combat (real-virtual), as well as universes (physical) there may be several, but in fact we are now on the verge of building the first of them. From this it is important to understand that the proto-meters that are, exist in a special type of space-time- XR :
- RR-reality, our physical, universe with its spatio-temporal continuum; – Virtual Reality, or artificial reality – the world created by technical means transmitted by a person through his sensations: vision, hearing, touch and others. – Augmented Reality, augmented reality – the result of the introduction of any sensory data into the visual field in order to supplement the information about the environment and change the environmental perception. – Mixed Reality (mixed reality) is often used to indicate situations when digital objects interact with the real world. You can supplement with another thesis: “Mixed reality is an environment that is created with a reference to a position in the real world. Coexistence of real and virtual objects.
But I will tell about XR separately. There are several positions on this subject:
- “It remains to talk about the last abbreviation – XR (Extended Reality). Everything is simple here – this term is sometimes used to summarize modern immersive technologies – VR and AR. In fact, XR = VR + AR, Without any additional meaning “.
- “[This] all The spectrum of optical digital EXTEDEDED reality (expanded reality) is called complementing or replacing the surrounding world. XR includes AR / VR / MR “.
But in my vision XR == ER, or Entanglement Reality, that is, confusing reality. But, since there is a mixed reality, it sounds better and more understandable, although it includes all the entities: XR = RR + VR + AR + MR. In addition, a reference to XR (X-Ray) is clearly visible here: and this is a well-known game engine and once open rays, which also changed our idea of the outside world. After all, today we can reach distant suns and quasars through telescopes that help us “see” in those spectra that we would never “feel” us in the usual way.
From here we get an important output of the ratio of proto-meters to XR:
You can try to go into the specification of images and look at the example of the house and created in virtual (the term will also have to be understood sometimes super-shiroko) of the worlds of objects:
Whatever the scheme it seems closer to you, the main thing is that XR for today (this is important: in the near future everything can change) covers the entire continuum necessary for the metavsa. Knowing this – let’s go further.
From myth to books
Surely still on a school bench (or chair?) heard that “myth is not a fairy tale”, although in fact it is a fairy tale that puts archetypes of varying degrees of abstraction and investment in the heads. And the main thing is both of the direct evidence that a person always wanted to plunge into the world of illusions: in this sense, Plato with his ideas or Andreev with his “rose of the world” is not so far from the current games and other virtual worlds (decentraland, Cryptovoxels).
Chimera is a special case of a simulacra (like a volpinger and so on): and I’m not talking about an animal in s.T.A.L.K.E.R., And about his ancestors from the myth. But at the same time all a person tends to belittle the illusion : see something secondary in it. Especially-in the territory of the post-Soviet space, for, where is where, and in the USSR, matter was considered primary to the idea. After all, but to. Marx, f. Engels, and most importantly – in. Lenin did not say otherwise. Or?
There is nothing surprising in relation to the perfect: after all, the books were once scolded: before it was necessary to plow in the field, and not to sit behind the pages. Therefore, the Church as an institution was one of the few who encouraged reading and leaving for the world of illusions of the Bible, the Qur’an and other great publications. Moreover – it is noteworthy that the oldest electronic and free library is named after Gutenberg: https: // wwww.Gutenberg.Org .
But there is always a line: we breathe (unlike Morpheus from the “matrix”), drink water and eat at least something, which means that it is important for us to unload from the world of illusions. And in this is felt Important line of the world Web 3.0 and that digital total , what is opposed to him: one thing – when you sit down for a pleasant For you book, in a cozy d La you setting, In you chosen, albeit conditionally, time; Another thing – when they force you to go into the world of illusions and sleep in reality, when they are already connected to the consumer hell and you can’t get out of it (we see something like this in the “surrogates”, the same “matrix”, “first player to prepare” and much more).
Choice. freedom of choice. For many, these are simply philosophical terms, but in fact, the state of the ocean, called life, depends on these drops. Is it only from them? This is not a matter of current research.
Therefore, we take the three theses for the given:
- Human always He sought in the world of illusions;
- The world of illusions made a person better, if A person had a choice;
- The world of illusions can be instantly hell, if In the illusion of a person was placed.
And it does not matter whether we are talking about forcing for narcotic, alcohol or other intoxication; Entering a trans / hypnotic state; Lighting up marketing in games – the main thing is that a person is followed by instinct, and not conscious “I”, so that specifically is understood by this.
Knowing this already – we will take the next step.
The art of proto-meta-united
Firstly, I will say that there is art in an extremely wide understanding: “a figurative understanding of reality”. It is very important that in art the inner world acquires outlines in the external: so the paintings are born, so allusions appear in films, this is the genesis of all literary paths. We visualize the story through the sculptures of Antokolsky and dreams – through the houses of Gaudi.
Secondly, art PMV (proto-meter-united) It differs in that not only a person is an actor. Perhaps we are (for now) the species that catharsis receives from art, but we are definitely not lonely creators. Scripts, neural networks, AI – all this already finds reflections in art, most for the masses available: in the cinema. “The main character” is perhaps the last, but far from the only creation on this subject.
It is important now not to plunge into the analysis of empiricians, but to understand differently: why did realism have once left the statics (from paintings) and returned only in dynamics (cinema, and then partly games)? Because the important thing happened: photography .
Human thinking in the 20th century experienced a quantum leap: total wars, new types of weapons (nuclear – first of all), flights on the plane, and then on spaceships, cellular communications when you- always -Available, cinemas as the illusions of a local spill – this and much more makes us dissimilar to people of Ancient Egypt, ancient Greece or even ancient Rus’. This is precisely: since we still have two legs, like hands, and on them-five fingers each. And the brain has not changed much in size: and even decreased, if you compare with a number of hypotheses in Neanderthals. And even the smartest people (Kant – Taleb, Newton – Hawking, etc.D.) did not become very smarter.
But here civilization as a whole-yes, it looks much more competent: here the books tried, and wiki, and the Internet as a whole, and eternal tourists who force peasants in Turkey and teach not only their native language or French somewhere in mosambics, but also English, or even German.
And so We got to the main – to the gates of the metavselnaya : what behind them?
We will make the next three conclusions for now:
- New actors are not only people;
- New worlds of illusions-where not only internal fantasy works on virtual, but also the pseudo-in-law world itself becomes part of everyday life;
- New time is multidimensional and complex from that (see. Part #01, parts #02 and parts #03).
But still: what does that mean in practice?
Examples
The first thing to show is a change in understanding of copyright: police officers who are protected from video setting, including music at full volume (so that youtube and others delete the video immediately after the bay, because the permission is not received to the music: remember a similar problem with Chelyabinsk meteorite ? More precisely, a video fixation of its appearance); monkeys winning the court on a selfie; Drones killing drones, but violating the right to privacy of people-all this and much more kills the legal side of art in his current understanding, which means that something should happen to the art itself. You think no? Believe me: the analysis of past eras tells us just this. Yes, this time everything can be different, but something repeats that there is no.
In a word: virtual riots and strikes, theft of tanks and other “characters” in games, huge prices for the “Earth” of Decentraland and other semi-gaming projects-all these are threads of one ball: people are involved in the process of RR to XR. And there, inside XR, inside the created metavselnaya, you can find different approaches and different degrees of freedom, which means that the dangers of a lot. But also opportunities: isn’t it?
For example, where else you can wander around the open galleries of famous artists: quickly, free and arbitrarily for a long time? Or where you can read the forbidden (albeit harmless as a whole) literature? And most importantly-where else you can find so much financial freedom, where instead of banks and other credit organizations, such as insurance and brokerage companies, MFIs, NPOs-Defi of all stripes, and then DAO, and they are helped by DEX, and you can store everything in BTC/ETH and dozens of coins?
You think that all this is available only to geek and other crypto enthusiasts? In fact, both yes, and no: yes, because it is for them that they are available primarily, as of all kinds of hackers and lovers of Deepnet. But still not, because d. Medvedev, depicting the “fall of brick” is also a phenomenon, as well as the fact that the largest media in the world is individual and virtual at the same time – Ronaldo Instagram .
Of course, money and art are in this case in the first place: the former solve our problems “eat – drink – sleep”, and the second provides an opportunity not to die from endless boredom.
Therefore, we will make three important new conclusions:
- They are changing today Approaches to understanding art: as once, at the beginning of the last century, we needed to expand in painting, and at the same time attributed a movie, a photograph and a number of other phenomena to art, in other words, the extension was multidimensional;
- It changes tools for creating art items : various 3D gadgets for creating XR paintings and monuments, 3D printers that carry online to offline and t.P.: This is perfectly evident in the example of the first metal bridge, quite creative, created through 3D printing.
- Are modified and even modernized themselves items Arts: here you have NFTS, and paintings with Schreder, and offline representations of drones and many more things that were definitely not a century or two ago, and in many cases ½ or even ¼ centuries will be enough to discuss theses “it became”.
And in this layering several layers of problems arise:
- Perception uniqueness inside XR each of us;
- Assessment of art through transactional reputation;
- The breakdown of offline and online at their simultaneous synthesis.
I think this is a good question for starting a new study, but for now –
P.S. The teaser of the following article
Let’s try to look at the identity and life of memes, especially those that were created by a person or were born from a person, but then turned into something independent. I’ll tell you about the pictures in the style of Potteriana, that is, about the “freezing” of movements in XR. I will tell about the effect of Millefiori and his connection with the hologram. Of course, about the monuments of Satoshi. And also about ..
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